Already the second classic RPG in a year! Surprisingly, from domestic developers, and even based on one of the best board games. What’s the catch?? Now we’ll tell you!

Pathfinder: Kingmaker

Best comments

The game is awesome, but it’s so fucking buggy. I’ve never seen so many bugs in my life. A critical bug can ruin the entire passage. Now you have to wait for patches in order to complete the third act.

My first game in which ignorance of the DnD system beyond “2d6 is better than 1d12” became almost fatal.

I’m about halfway through the game, so I haven’t really seen the long-term consequences of decisions yet.

NPCs react a little to your actions, a little more react to what is happening around them, they have their own lines of personal quests, after which they develop as characters. But in terms of relations between each other, it is far from the level of tyranny.

You play the ruler to the fullest. You can be kind, you can be a tyrant, you can be honest, you can encourage banditry, make deals with trolls, and so on. In terms of managing the barony, everything is very, very good. And in general, roleplaying in the game is complete, some quests can be completed without fighting at all. You can attack and kill almost every second interactive character simply because (this is just an example).

With bugs, everything depends on case by case. Someone completed everything without problems, but someone (me) had to roll back 10 hours twice during the passage. Plus it eats up 3-4 gigabytes of RAM from scratch. But patches come out regularly and everything is fixed promptly. Personally, I would advise buying the game in a couple of months (or in a year, when all the add-ons are released, they seem to be there).

Eh, you called the warriors. Not all warriors are tanks. I’m downloading a gnome warrior-crossbowman, so far the only thing that irritates me is the general lack of normal crossbows. And it turns out well – a shooter in full armor (D&D grabs his head and faints).

I liked the variety in the sorcerer: you can transfer him from charisma to intelligence (as a wizard), or make him a seven-priest based on wisdom, or a psionic master. And it’s interesting to touch classes that are not in D&D, such as inquisitor tactician.

In order not to create a separate comment on the game:
+ Incredible adventure atmosphere. I have never experienced such a thrill while wandering around a global map. Everything plays into this atmosphere: music, visuals, even the interface.
+ The system has the naked ears of D&D sticking out, and then one day you find a colossal difference from it. How to meet a good old friend whom you haven’t seen for a long time.
+ Barony management is cool. Diverse, complex, exciting. Some kind of cross between X-COM with its constantly occurring events and DAI with advisors who sort them out.
+ Graphony and stylistics. The graphics are not too good, but they are good for this camera angle. And the effects and small details are very nice to see (like the snake that hides in the grass when the group approaches). What a storm it is!
= Someone has difficulty with difficulty. I personally started with the standard and experience overall moderate resistance. Sometimes it bombs, of course, that this pack of wolves died in 10 seconds, and another, 100 meters from it in the same location, turns out to be a pack of wargs and wipes the floor with a group.
= Someone seems to have performance problems. For me, it takes a very long time just to start loading, and then there are no problems.
— There are bugs, including in quests. Unpleasant.

This game has gameplay? There are https://giochitelematicicasino.co.uk/login/ fights? There is state management? I thought this was a character creation simulator
For the second week I can’t decide who to play for, about 20 different created characters, who played there next, tell me who is better, please

Depends on what you need. Quite good tank, priests, inquisitor, alchemist, barbarian, bard, ranger and Magnus (warrior-mage, later you can make a half-dragon out of him) will meet along the way.

Such a party lacks only a solid spellcaster and a good thief, since the existing ones are very weak. A thief (knife master) can secretly inflict enormous damage with his blows, but thieves must be protected.

I myself play as a mixture of a druid and a mage with schools of embodiment and destruction. In the third chapter I took the mystical theurgist prestige class and by level 10 I have a huge number of spells per day and each of them is quite powerful. But for the first five levels I was almost useless.

You can also try to become Magnus the archer, he knows how to enhance his arrows with long-range spells (consider a permanent 1d3 increase to your shots from the hex and several spell slots for snowballs and fireballs).

Monks can also be strong, but they desperately need rings and amulets for protection.

I haven’t touched the sorcerers at all, and I have doubts about the mile rangers.

If you like to deal damage in melee, but don’t want to be a heavyweight or a thief, then you can become a warrior with the “Altori swordsman” subclass, take a specialization in dueling swords and at level 7-8 take the duelist prestige class. Interesting but difficult combination. The main thing is to upgrade your agility, not strength, take the perk for scaling damage from agility and upgrade your intelligence to at least 16 (the duelist’s defense against intelligence increases).

Whoaaaaaaaaaaaaaaaaaaaaaaaat. And I didn’t experience everything in the game.

Well, don’t forget that if you don’t like the plot companions at all, you can always create bobbleheads in the tavern. It will only cost a pretty penny.

And there will be a review of Insomnia?
This is what is meant by the second classic RPG from domestic developers?

For what? That’s what Valerie is for. And in general, almost every class here is a worker (if you forget about the crazy stats of enemies, which sometimes have nothing to do with psrd), the same rogue has one of the types – quite an unchained version from the tabletop, and the same monk with a slight swing through the rogue can even walk with agility without any problems

That moment when you seem to have knocked out the same thing, but the troll beat up your tank in 2 hits, dressed in mithril with +10 defense and a bunch of other items for defense. Fortunately, there were two more magicians with fire, they fried the adversary.

There are not only bugs, but also terrible optimization. Graphically, the game is not far behind (if at all) from the second Spiers, and certainly not at all up to the level of the new Divinity, but at the same time it slows down and freezes for me, as if I were playing Destiny 2 on ultra with 200% clarity.

Who knows. Each time I dropped everything and shouted that I wouldn’t return to the game, and a day later I crawled back because it was interesting. Yes, and every time I replayed it differently to look at the variability and the variability was cool, which made me happy.

I didn’t call all the warriors tanks, but specifically called Valerie an excellent tank.

PS the uncovered ears here are still from Pathfinder, which already has ears from DnD.

The system has the naked ears of D&D sticking out, and then one day you find a colossal difference from it. How to meet a good old friend whom you haven’t seen for a long time.

Well, the pathfinder type is just a fork of 3.5th edition of D&D, to which they simply added all sorts of classes/races and other little things

Well that’s understandable. It’s just that this was my first acquaintance with the digging system, I knew that it took a lot from D&D 3.5, but to the point of copying almost entire classes, along with a breakdown of class feats by level, in general, most of the common feats almost with names, a huge piece of game mechanics (like the agility bonus to defense, the loss of the bonus for helplessness and touches, and a bunch of everything else).

In general – PoE in mechanics similar on d&d, and pathfinder – copy d&d 3.5. Damn, if I saw this, I’d sue if I were Hasbro.

The balance there is lame and will probably be corrected. It may well happen that you start with a cool build, and then it will be nerfed.